Chinatown
1999
Designed by Karsten Hartwig
Published by Competo / Marektoy, Siam Board Games, Filosofia Éditions, (Unknown), alea, alea, Heidelberger Spieleverlag, Heidelberger Spieleverlag, Ravensburger, Quined White Goblin Games, Z-Man Games, Mandoo Games, Siam Board Games, Ravensburger AG, Competo / Marektoy, Mandoo Games, Filosofia Éditions, Z-Man Games, Quined White Goblin Games
This is a negotiation game in the truest sense of the word. In it, players acquire ownership of sections of city blocks then place tiles, representing businesses, onto the block-sections. At the end of each turn, each tile you've laid gives you some sort of payout, but completed businesses (formed of three to six connected tiles of the same type) pay quite a bit better. All these resources are dealt to the players randomly, however, so players must trade to get matching businesses and adjacent locations. This game is #2 in the Alea big box series.
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Game data sourced from BoardGameGeek, used under their API terms.
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